Category: Games (Page 5 of 8)

Manhattan Project

Great game of Manhattan Project last night. Pat (playing the blue pieces) won, and while there really aren’t runner-up postions if there were I would have been last as I had loaded zero bombs. Pat built 2 at the same time to win the game. The color in the photo is a bit off; that’s not a pink board, it is purple. :)

I just noticed that some expansions are available, or are upcoming! This game has been a hit (with most) at game night, so I’ll have to pick up the expansions as they become available.

Board Game: Eclipse full game

[Update 7/19/2012]
Another full game of Eclipse last night, this time 4 players (Steve[Planta], Dave[Hydran], George[Orion] and me[Mechanema].

I did the opposite of last game, and cut a path right across the board, bisecting it in two. I was able to get some alien tech (ion missiles) by battling an ancient hex. I upgraded my cruisers and attacked the center hex. I was able to conquer the center hex with my upgraded cruisers. That gave me another tile with something like +9 mineral resource.

Alliances were made with Hydra and Planta, so I attacked Orion. But Orion upgraded ships bigtime, and came back at me. Even with my battles, I failed to get good VP tiles (lots of “1”s!). I even had enough resources to build a monolith. As I was now exposed to everyone, Planta and Hydra (in that order) broke alliances with me and attacked (that hex with monolith and 3VP was tempting).

By turn 8 I think I was just on 3 little isolated hexes with no ships built, and no way to get resources to build them. I think I had previously brought Orion down to just a few hexes via battles, but he was wise enough to keep resources to rebuild. In the end I had only 13 victory points, and most of those were the chips won via battles (9 pts). I had researched almost nothing, so no VP from those. I think Hydra had researched ALL rows of tech so got like 15 VP just for those.

Turns out I pretty much played a similar strategy as Dave had done last game (with the yellow alien) in that I expanded (for me it was via battles mostly) but then lost all the territory. I will eventually learn. I’m having fun in the meantime. :)

I spent too much time/resources building (deploying) my upgraded ships vs. researching more tech for better weapons. Orion upgraded to a point where he was rolling something like 12 dice to attack with missiles before the regular battles even started! I’ve figured out: don’t let yourself get spread out, and rely on alliances to protect you. Alliances WILL be broken, especially at end game when a nice, juicy monolith is on a 3VP hex. If you build a monolith(s), be sure to be able to protect them, as they will be very attractive points.

I’d like to play Mechanema again, and change my strategy. Then play some different aliens! :) Great time last night, even though by round 8 I was out of the running. Total game time was like 5.5 hours (8p -1:30a). I think the scores were something like Planta: 45, Hydra: 41, Orion 36, and Mechanema: 13.

[Orig post]
We managed to get a full game of Eclipse in last night! 5 players: 2 humans and 3 aliens. Game lasted about 4 hours, and made for a great game night. I ended up “turtling” (blocking myself off from the rest of the galaxy; playing defensively). This is not a good strategy for this game, as many of the victory points are won by participating in battles. I came in (next to) last – I was only in 2 battles, and although I won them, I ended up with the fewest victory points at the end. The yellow alien (Dave) was eliminated in ~round 8 (expanded too a lot, but then lost all the territory). Next time, I will play more aggressively!

Board Game: Eclipse

This week guys from our board game group played Eclipse; it was the first time for the 5 of us who played. OK! I now have a new favorite game. I’ll review it more later, but suffice it to say that even though after 4 hours we called it (only ~halfway through; 4 of 9 rounds), it felt like less than an hour had gone by!

Initially the game looks forbidding, as it has something like 900 pieces. However the rules are straightforward and very easy to follow. The game pieces are designed so well that after awhile you can pick up a new one and the basics of what it does without reading. Some of the mechanics are like Through the Ages, which works for me. Combat rules are simple, but fun. Not a lot of downtime in the game. The review linked above has a lot more detail.

Now I wonder how I can get Dylan to play this with me on vacation next week? I think he will like it, as it has the territory building and dice/combat aspect he can relate to (ala Risk). No, this game is really nothing like Risk. But I can use it as a comparison for Dylan as Risk is one of his favs. :)

Board Game: Conquest of Empires


A few weeks ago our board game group played “Conquest of Empire“; a remake of a “classic” game from 1984. This definitely required a lot of space! Fun game, though after ~4 hours we called it without completing. I didn’t win. I had fun, though! :)

Board Game – Powergrid: First Sparks

Dylan and I played another round of Power Grid: First Sparks tonight. This is a fun game I picked up last week; third time playing. Some of the mechanics are similar to the regular “Power Grid” game, but overall this is “Power Grid light”, playing in an hour or less. One significant change is the removal of bidding for technology (power plants in the regular game).

My first play was with Dylan, and I (barely) won. This play he trounced me. I placed my initial clans too far to one end of the (elongated this time) “board”, and ended up where each turn I could only feed the clans I had, but had no resources left to expand or buy new “technology” to get more resources. At that point Dylan placed 5 clans to end the game and win. Hmmm. I do like this game. Only took about an hour.

Next time, better starting position! The board changes each game, as board tiles are chosen randomly and placed by players in turn to form the playing area. The previous games were more “square” than tonight’s “elongated” one. Tonight was tough for me due to poor initial placement on my part. Dylan was able to put some obstacles in my path (clans) making expansion more expensive. I keep underestimating his ability for strategic play in these games! Also, this time we correctly refilled the resources (harvest), so didn’t run out of bears or mammoths. Fun game!

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